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1. Sticky:Dev blog: Feedback on the new Overview Brackets - in EVE Information Portal [original thread]
I was happily surprised to see the devblog be posted today, as I figured CCP would just post it as they ran out the door Fri. ...then I read the devblog. I have since adjusted my recommendation for how to redress the situation If you really wa...
- by Senarian Tyme - at 2015.06.18 23:22:48
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2. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
CCP, This is sadly a case of too little far too late. If you had responded like this initially you might have had a shot, but at this point, people have started to head out the door in disgust over yet another blatant case of CCP not caring about...
- by Senarian Tyme - at 2015.06.17 03:03:06
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3. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Well Carnyx definitely released, but I think it's a bit presumptive on your part to say it's successful. The new overview icons are terrible. I understand you were trying enable players to get better information from what is displayed, but the way...
- by Senarian Tyme - at 2015.06.04 03:03:23
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4. Taxation in WH, EVE CCP - in Wormholes [original thread]
CCP Fozzie wrote: Flippant Remark Then CCP Fozzie wrote: Damage Control - Too Little Too Late. Your little magic elves "Teams", the infinite assembly lines, and the System Wide based tax assessment are the three features you forced...
- by Senarian Tyme - at 2014.07.27 15:52:00
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5. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
I saw in here someone suggesting not touching the Freighter, but tweaking the rigs instead. I like this idea however as it was quickly pointed out that could have adverse effects with other capitals. How about instead you leave the core freighte...
- by Senarian Tyme - at 2014.05.21 11:31:00
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6. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
I would like to see a few types of deployable markers. Distress Beacon - Essentally a very small single use deployable. It onlines very quickly and then becomes a warp point in the overview. It would also have a relatively short duration of an h...
- by Senarian Tyme - at 2014.03.19 17:21:00
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7. Dust Interaction, integration of Dust - in Player Features and Ideas Discussion [original thread]
Hailey Halkuun wrote: ShahFluffers wrote: Hailey Halkuun wrote: There is a counter to it and not 100% guaranteed as a successful op for the Dust players. If you had drones in your drone bay they would defend your ship. Mercs could be hire...
- by Senarian Tyme - at 2014.02.01 06:41:00
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8. MTU Behavior - in EVE General Discussion [original thread]
What if instead of changing the current MTUs, a new one was added which would do exactly what you are proposing? That way smaller/faster ships could make better use of a drop/scoop/redrop approach for larger fields yet with the current tractors a...
- by Senarian Tyme - at 2014.01.29 06:53:00
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9. ORE Battleship - in Player Features and Ideas Discussion [original thread]
Instead of going to all the hassle of making a new mining BS for ORE, maybe it would be better to just slightly tweak existing hardware. The orca afterall uses large rigs so is in the general weightclass of a BS. Add 2x turrets to the orca Add a...
- by Senarian Tyme - at 2014.01.28 20:41:00
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10. Good Idea / Bad Idea - Ore T1 boostingBC - in Player Features and Ideas Discussion [original thread]
The idea of a poor man's orca or Porca is somewhat amusing. I think that if you gave it the size/mass/handling of a BC, and the same booster bonuses of an orca, but strip away the tractor/survey along with the large orca hauling capacity, that it...
- by Senarian Tyme - at 2014.01.28 20:11:00
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11. Salvage Drones in Rubicon 1.1 - in EVE General Discussion [original thread]
Hehaw Jimbojohnson wrote: First the standings problem, then the Omnidirectional display bug, and now this. How do they manage to break so much in such a pathetic (content wise) patch? Clearly this is all the Nestor's fault.
- by Senarian Tyme - at 2014.01.28 20:02:00
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12. Standings messed up - in EVE General Discussion [original thread]
-Fix the POSes (or give us a full set of deployables to mimic all the old POS functions instead) -Restore Fleet/Corp/Alliance membership to the various windows. -Leave the standings off the channels permenantly! (It can be restored to a system b...
- by Senarian Tyme - at 2014.01.28 19:12:00
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13. Bounty System Idea - in Player Features and Ideas Discussion [original thread]
If you were given the ability to restrict access to whom could claim bounties you place on a person it might spice things up a bit. i.e. make it so you could set a bounty on a person, but only people are are 5.0 or higher standing with you may qu...
- by Senarian Tyme - at 2014.01.28 04:36:00
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14. Q Ship conversions for transport ships - in Player Features and Ideas Discussion [original thread]
Ok as a fan of old WW2 history I like the idea of being able to create proper Q Ships. How about a somewhat unorthadox solution to this? Don't introduce a new pirate ship, but introdude a pirate rig which is limited to industrial ship hull type...
- by Senarian Tyme - at 2014.01.25 02:52:00
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15. Sticky:[Rubicon 1.1] Interceptor Agility Tweak - in Player Features and Ideas Discussion [original thread]
Rekkr Nordgard wrote: The problem with interceptors is their interdiction nullification, not their agility. Give them their agility back and remove their bubble immunity. What if instead of outright yanking the bubble immunity, the immunity ...
- by Senarian Tyme - at 2014.01.22 17:21:00
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16. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
While definately well intended, this is still a bad solution. 35 seconds is still far too long of a reload time to be useful. In order to fix the mess a few things need to be done. -Rebalance heavy missiles vs light and cruise missiles in gener...
- by Senarian Tyme - at 2014.01.21 16:50:00
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17. Size does matter - in Player Features and Ideas Discussion [original thread]
Double the size of the drone bays! Also double the sizes of all the drones! Except the Sentinels... make them 3x as large instead.
- by Senarian Tyme - at 2014.01.10 21:37:00
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18. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Please fix the heavy missiles first. Then after that benchmark is back in place, and lights, heavies, cruises can be compared properly, revert the rapid lights and rapid heavies closer to their original forms. If need be, tweak the ROF to keep th...
- by Senarian Tyme - at 2014.01.09 22:31:00
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19. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
I think the core issue comes down to what its intended for. If its suposed to be for exploration, then it needs a 15 virus str to justify its use vs any other hacking ship, and it also really should have a covert ops capability. All the remote re...
- by Senarian Tyme - at 2014.01.09 21:09:00
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20. Solo pilots: what is your ship of choice - in EVE General Discussion [original thread]
For PVE, Nighthawk.... at least until they nerf heavy missiles. For PVP, Something cloaky.
- by Senarian Tyme - at 2012.09.23 17:14:00
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